We are finally releasing Mark Leveridge’s classic effect Wild Dice.
What begins as a typical 3-shell game with a die and 3 matchboxes transforms into a bewildering magic routine, culminating in three full final loads (3 sets of white, red, and green dice). However, there is no need for secret loads, as each shell secretly contains a gimmick that allows you to retain (and release) one of the three dice at any time.
We provide English online instructions and all necessary gimmicks and dice.
